feat: complete academic symbol lexicon heal, 2-column Cooper extraction, and updated assets

This commit is contained in:
2026-10-09 15:26:58 +05:00
parent 7f91366201
commit 0b12e4583b
244 changed files with 611461 additions and 1617 deletions
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import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import '../models/divination_layout.dart';
import '../models/syncretic_session_model.dart';
import '../models/tradition_model.dart';
import '../models/word_model.dart';
import '../services/traditions_repository.dart';
import '../services/words_repository.dart';
import '../widgets/divination_instruction_modal.dart';
class RunesDivinationScreen extends StatefulWidget {
final String? initialQuestion;
const RunesDivinationScreen({super.key, this.initialQuestion});
@override
State<RunesDivinationScreen> createState() => _RunesDivinationScreenState();
}
class _RunesDivinationScreenState extends State<RunesDivinationScreen> with SingleTickerProviderStateMixin {
late TabController _tabController;
final _questionController = TextEditingController();
final _repo = WordsRepository();
// 24 runes from canon
List<TraditionStation> _runes = [];
// Layout selection
DivinationLayout _selectedLayout = DivinationLayouts.runesLayouts[0]; // 1, 3, or 5
int _currentStepIndex = 0; // for multi-step layouts
// Dice state (for current step)
int? _d12First;
int? _d12Second;
bool _isRollingDice = false;
// Manual input state
bool _isManualReversed = false;
// Multi-item results
List<({TraditionStation rune, bool isReversed, String positionTitle})> _drawnResults = [];
bool _savedToSession = false;
@override
void initState() {
super.initState();
_tabController = TabController(length: 2, vsync: this);
if (widget.initialQuestion != null) {
_questionController.text = widget.initialQuestion!;
}
_loadRunes();
}
void _loadRunes() {
final canon = TraditionsRepository().byId('runes');
if (canon != null) {
_runes = canon.stations.take(24).toList();
}
}
@override
void dispose() {
_tabController.dispose();
_questionController.dispose();
super.dispose();
}
int _calculateRuneIndexFromDice(int d1, int d2) {
final isOdd = (d1 % 2) != 0;
final runeNumber = isOdd ? d2 : (d2 + 12);
return (runeNumber - 1).clamp(0, 23);
}
void _onLayoutChanged(DivinationLayout layout) {
setState(() {
_selectedLayout = layout;
_currentStepIndex = 0;
_drawnResults.clear();
_d12First = null;
_d12Second = null;
_savedToSession = false;
});
}
Future<void> _rollDiceForCurrentStep() async {
if (_runes.isEmpty || _currentStepIndex >= _selectedLayout.count) return;
setState(() => _isRollingDice = true);
HapticFeedback.mediumImpact();
final rnd = Random();
for (int i = 0; i < 8; i++) {
await Future.delayed(const Duration(milliseconds: 50));
if (mounted) {
setState(() {
_d12First = rnd.nextInt(12) + 1;
_d12Second = rnd.nextInt(12) + 1;
});
}
}
final finalD1 = rnd.nextInt(12) + 1;
final finalD2 = rnd.nextInt(12) + 1;
final isRev = rnd.nextBool() && rnd.nextBool(); // 25%
final idx = _calculateRuneIndexFromDice(finalD1, finalD2);
final rune = _runes[idx];
final posTitle = _selectedLayout.positionTitles[_currentStepIndex];
if (mounted) {
setState(() {
_d12First = finalD1;
_d12Second = finalD2;
_isRollingDice = false;
_drawnResults.add((rune: rune, isReversed: isRev, positionTitle: posTitle));
_currentStepIndex++;
if (_currentStepIndex >= _selectedLayout.count) {
_saveToSession('dice');
}
});
HapticFeedback.heavyImpact();
}
}
void _applyManualChoice(int runeIndex) {
if (runeIndex < 0 || runeIndex >= _runes.length || _currentStepIndex >= _selectedLayout.count) return;
final rune = _runes[runeIndex];
final posTitle = _selectedLayout.positionTitles[_currentStepIndex];
setState(() {
_drawnResults.add((rune: rune, isReversed: _isManualReversed, positionTitle: posTitle));
_isManualReversed = false;
_currentStepIndex++;
if (_currentStepIndex >= _selectedLayout.count) {
_saveToSession('manual');
}
});
HapticFeedback.selectionClick();
}
void _resetSpread() {
setState(() {
_currentStepIndex = 0;
_drawnResults.clear();
_d12First = null;
_d12Second = null;
_savedToSession = false;
});
}
Future<void> _saveToSession(String inputMethod) async {
if (_drawnResults.isEmpty) return;
final items = _drawnResults.map((r) {
WordItem? linkedWord;
if (r.rune.primary != null) {
linkedWord = _repo.getWordById(r.rune.primary!.id) ?? _repo.getWordByName(r.rune.primary!.word);
}
return ReadingSignItem(
title: '${r.positionTitle}: ${r.rune.name}',
subtitle: r.rune.group,
symbol: r.rune.symbol,
lore: r.rune.lore,
isReversed: r.isReversed,
linkedWord: linkedWord,
);
}).toList();
final reading = SyncreticReading(
id: 'reading_${DateTime.now().millisecondsSinceEpoch}',
systemId: 'runes',
systemName: 'Руны Старшего Футарка (24)',
systemIcon: 'ᚱ',
timestamp: DateTime.now(),
layoutTitle: '${_selectedLayout.title} (${inputMethod == "dice" ? "2×d12" : "со стола"})',
inputMethod: inputMethod,
items: items,
question: _questionController.text.trim(),
);
await _repo.addReadingToSyncreticSession(reading, question: _questionController.text.trim());
if (mounted) {
setState(() => _savedToSession = true);
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text('Расклад «${_selectedLayout.title}» сохранён в сессию дня!'),
backgroundColor: const Color(0xFF2E7D32),
behavior: SnackBarBehavior.floating,
duration: const Duration(seconds: 2),
),
);
}
}
@override
Widget build(BuildContext context) {
final isSpreadComplete = _currentStepIndex >= _selectedLayout.count;
return Scaffold(
backgroundColor: const Color(0xFF0C0E1A),
appBar: AppBar(
actions: [
IconButton(
tooltip: 'Инструкция по рунам',
icon: const Icon(Icons.help_outline_rounded, color: Color(0xFFFFD54F)),
onPressed: () => DivinationInstructionModal.show(context, 'runes'),
),
if (_drawnResults.isNotEmpty)
IconButton(
tooltip: 'Сбросить расклад',
icon: const Icon(Icons.refresh_rounded),
onPressed: _resetSpread,
),
],
title: const Row(
children: [
Text('ᚱ', style: TextStyle(fontSize: 22, color: Color(0xFFFFD54F))),
SizedBox(width: 8),
Text('Руны Старшего Футарка', style: TextStyle(fontWeight: FontWeight.bold, fontSize: 17)),
],
),
bottom: TabBar(
controller: _tabController,
indicatorColor: const Color(0xFFFFD54F),
tabs: const [
Tab(icon: Icon(Icons.casino_rounded, size: 18), text: 'Жребий 2×d12'),
Tab(icon: Icon(Icons.touch_app_rounded, size: 18), text: 'Ввод со стола'),
],
),
),
body: SingleChildScrollView(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
// Question Input
TextField(
controller: _questionController,
style: const TextStyle(color: Colors.white, fontSize: 14),
decoration: InputDecoration(
hintText: 'Вопрос к рунам (необязательно)...',
hintStyle: const TextStyle(color: Color(0xFF8C93B8), fontSize: 13),
prefixIcon: const Icon(Icons.help_outline_rounded, color: Color(0xFFFFD54F), size: 18),
filled: true,
fillColor: const Color(0xFF151829),
border: OutlineInputBorder(borderRadius: BorderRadius.circular(14)),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(14),
borderSide: const BorderSide(color: Color(0xFF2A2D4A)),
),
),
),
const SizedBox(height: 14),
// Layout Picker Row
Row(
children: [
const Icon(Icons.dashboard_customize_rounded, size: 16, color: Color(0xFFFFD54F)),
const SizedBox(width: 6),
const Text('РАСКЛАД:', style: TextStyle(color: Color(0xFFFFD54F), fontSize: 11, fontWeight: FontWeight.bold)),
const SizedBox(width: 8),
Expanded(
child: SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: Row(
children: DivinationLayouts.runesLayouts.map((l) {
final isSel = _selectedLayout.id == l.id;
return Padding(
padding: const EdgeInsets.only(right: 6),
child: ChoiceChip(
label: Text(l.title, style: TextStyle(fontSize: 11.5, fontWeight: isSel ? FontWeight.bold : FontWeight.normal)),
selected: isSel,
selectedColor: const Color(0xFF4A3E1E),
side: BorderSide(color: isSel ? const Color(0xFFFFD54F) : const Color(0xFF2A2D4A)),
onSelected: (_) => _onLayoutChanged(l),
),
);
}).toList(),
),
),
),
],
),
const SizedBox(height: 14),
// Progress Banner
Container(
padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 8),
decoration: BoxDecoration(
color: const Color(0xFF181C30),
borderRadius: BorderRadius.circular(12),
border: Border.all(color: const Color(0xFF2A2D4A)),
),
child: Row(
children: [
Text(
'Позиция: ${_currentStepIndex + 1} из ${_selectedLayout.count}',
style: const TextStyle(color: Color(0xFF80DEEA), fontSize: 12, fontWeight: FontWeight.bold),
),
const SizedBox(width: 8),
if (!isSpreadComplete)
Expanded(
child: Text(
'«${_selectedLayout.positionTitles[_currentStepIndex]}»',
style: const TextStyle(color: Color(0xFFFFF9C4), fontSize: 12, fontWeight: FontWeight.bold),
overflow: TextOverflow.ellipsis,
),
)
else
const Text('✓ Расклад собран', style: TextStyle(color: Color(0xFF81C784), fontSize: 12, fontWeight: FontWeight.bold)),
],
),
),
const SizedBox(height: 14),
// Controls Tabs
if (!isSpreadComplete)
SizedBox(
height: 310,
child: TabBarView(
controller: _tabController,
children: [
_buildDiceTab(),
_buildManualTabThreeAetts(),
],
),
),
if (isSpreadComplete) ...[
Container(
padding: const EdgeInsets.all(14),
decoration: BoxDecoration(
color: const Color(0xFF1E2238),
borderRadius: BorderRadius.circular(14),
border: Border.all(color: const Color(0xFF81C784)),
),
child: Row(
children: [
const Icon(Icons.check_circle_rounded, color: Color(0xFF81C784), size: 20),
const SizedBox(width: 10),
const Expanded(
child: Text(
'Все руны расклада извлечены и записаны в сессию дня!',
style: TextStyle(color: Color(0xFFECEFF1), fontSize: 12.5, fontWeight: FontWeight.bold),
),
),
TextButton(
onPressed: _resetSpread,
child: const Text('Заново', style: TextStyle(color: Color(0xFFFFD54F), fontWeight: FontWeight.bold)),
),
],
),
),
],
const SizedBox(height: 16),
// Drawn Runes Cards List
if (_drawnResults.isNotEmpty) ...[
const Text(
'ВЫПАВШИЕ РУНЫ В РАСКЛАДЕ:',
style: TextStyle(color: Color(0xFFFFD54F), fontSize: 11.5, fontWeight: FontWeight.w900, letterSpacing: 0.8),
),
const SizedBox(height: 10),
for (int i = 0; i < _drawnResults.length; i++) ...[
_buildResultRuneCard(_drawnResults[i], i + 1),
const SizedBox(height: 10),
],
],
],
),
),
);
}
Widget _buildDiceTab() {
return Container(
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: const Color(0xFF151829),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: const Color(0xFF2A2D4A)),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'БРОСОК 2×d12 (1..24 РАВНОМЕРНО)',
style: TextStyle(color: Color(0xFFFFD54F), fontSize: 11, fontWeight: FontWeight.w900, letterSpacing: 0.8),
),
const SizedBox(height: 6),
Text(
'Извлечение позиции: «' + _selectedLayout.positionTitles[_currentStepIndex] + '»',
textAlign: TextAlign.center,
style: const TextStyle(color: Color(0xFF8C93B8), fontSize: 11.5),
),
const SizedBox(height: 16),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
_buildDieBox('d12 #1 (чет/нечет)', _d12First, isOddEven: true),
const SizedBox(width: 20),
_buildDieBox('d12 #2 (1..12)', _d12Second),
],
),
const SizedBox(height: 18),
ElevatedButton.icon(
style: ElevatedButton.styleFrom(
backgroundColor: const Color(0xFFFFD54F),
foregroundColor: Colors.black,
padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 12),
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(14)),
),
onPressed: _isRollingDice ? null : _rollDiceForCurrentStep,
icon: const Icon(Icons.casino_rounded, size: 20),
label: Text(
_isRollingDice ? 'Кости звенят...' : 'Бросить для шага ${_currentStepIndex + 1}',
style: const TextStyle(fontWeight: FontWeight.bold, fontSize: 13.5),
),
),
],
),
);
}
Widget _buildDieBox(String label, int? val, {bool isOddEven = false}) {
String sub = '';
if (val != null && isOddEven) {
sub = (val % 2 != 0) ? 'Нечет (1..12)' : 'Чет (13..24)';
}
return Column(
children: [
Container(
width: 68,
height: 68,
alignment: Alignment.center,
decoration: BoxDecoration(
color: const Color(0xFF232742),
borderRadius: BorderRadius.circular(16),
border: Border.all(color: const Color(0xFFFFD54F).withValues(alpha: 0.6), width: 1.5),
),
child: Text(
val != null ? '$val' : '?',
style: const TextStyle(color: Color(0xFFFFF9C4), fontSize: 26, fontWeight: FontWeight.w900),
),
),
const SizedBox(height: 6),
Text(label, style: const TextStyle(color: Color(0xFF90A4AE), fontSize: 10, fontWeight: FontWeight.bold)),
if (sub.isNotEmpty)
Text(sub, style: const TextStyle(color: Color(0xFFFFD54F), fontSize: 9, fontWeight: FontWeight.bold)),
],
);
}
/// Exact 3 Rows of 8 Runes: 1st Aett (1..8), 2nd Aett (9..16), 3rd Aett (17..24)
Widget _buildManualTabThreeAetts() {
const aettNames = [
'I ЭТТ ФРЕЙИ (ᚠ..ᚹ)',
'II ЭТТ ХЕЙМДАЛЛЯ (ᚺ..ᛏ)',
'III ЭТТ ТЮРА (ᛒ..ᛟ)',
];
return Container(
padding: const EdgeInsets.all(12),
decoration: BoxDecoration(
color: const Color(0xFF151829),
borderRadius: BorderRadius.circular(20),
border: Border.all(color: const Color(0xFF2A2D4A)),
),
child: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
'ВЫБЕРИТЕ РУНУ ДЛЯ ШАГА ${_currentStepIndex + 1}:',
style: const TextStyle(color: Color(0xFFFFD54F), fontSize: 10.5, fontWeight: FontWeight.bold),
),
FilterChip(
label: const Text('Перевёрнутая ᛉ/ᛦ', style: TextStyle(fontSize: 10)),
selected: _isManualReversed,
selectedColor: const Color(0xFFEF5350).withValues(alpha: 0.3),
side: BorderSide(color: _isManualReversed ? const Color(0xFFEF5350) : const Color(0xFF2A2D4A)),
onSelected: (v) => setState(() => _isManualReversed = v),
),
],
),
const SizedBox(height: 6),
// 3 Rows of 8 runes
for (int aett = 0; aett < 3; aett++) ...[
Padding(
padding: const EdgeInsets.only(top: 4, bottom: 2),
child: Align(
alignment: Alignment.centerLeft,
child: Text(
aettNames[aett],
style: const TextStyle(color: Color(0xFF80DEEA), fontSize: 9.5, fontWeight: FontWeight.bold),
),
),
),
Row(
children: [
for (int col = 0; col < 8; col++) ...[
Builder(builder: (ctx) {
final idx = aett * 8 + col;
if (idx >= _runes.length) return const SizedBox.shrink();
final r = _runes[idx];
return Expanded(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 2),
child: InkWell(
onTap: () => _applyManualChoice(idx),
borderRadius: BorderRadius.circular(6),
child: Container(
height: 38,
alignment: Alignment.center,
decoration: BoxDecoration(
color: const Color(0xFF1E2238),
borderRadius: BorderRadius.circular(6),
border: Border.all(color: const Color(0xFF2A2D4A)),
),
child: Text(
r.symbol,
style: const TextStyle(color: Color(0xFFFFF9C4), fontSize: 18, fontWeight: FontWeight.bold),
),
),
),
),
);
}),
],
],
),
],
],
),
);
}
Widget _buildResultRuneCard(({TraditionStation rune, bool isReversed, String positionTitle}) res, int index) {
final r = res.rune;
return Container(
padding: const EdgeInsets.all(14),
decoration: BoxDecoration(
color: const Color(0xFF181C30),
borderRadius: BorderRadius.circular(16),
border: Border.all(color: const Color(0xFFFFD54F).withValues(alpha: 0.4)),
),
child: Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Container(
width: 44,
height: 44,
alignment: Alignment.center,
decoration: BoxDecoration(
color: const Color(0xFF232742),
borderRadius: BorderRadius.circular(10),
border: Border.all(color: const Color(0xFFFFD54F)),
),
child: Text(
r.symbol,
style: const TextStyle(fontSize: 26, color: Color(0xFFFFD54F)),
),
),
const SizedBox(width: 12),
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
children: [
Expanded(
child: Text(
'#$index. ${res.positionTitle}: ${r.name}',
style: const TextStyle(color: Color(0xFFFFF9C4), fontSize: 14, fontWeight: FontWeight.bold),
),
),
if (res.isReversed)
Container(
padding: const EdgeInsets.symmetric(horizontal: 5, vertical: 2),
decoration: BoxDecoration(
color: const Color(0xFF5C1D1D),
borderRadius: BorderRadius.circular(6),
border: Border.all(color: const Color(0xFFEF5350)),
),
child: const Text('Перевёрнутая', style: TextStyle(color: Color(0xFFFF8A80), fontSize: 9.5, fontWeight: FontWeight.bold)),
),
],
),
const SizedBox(height: 4),
Text(r.group, style: const TextStyle(color: Color(0xFF80DEEA), fontSize: 11)),
const SizedBox(height: 6),
Text(
r.lore,
maxLines: 2,
overflow: TextOverflow.ellipsis,
style: const TextStyle(color: Color(0xFFD1D5DB), fontSize: 12, height: 1.4),
),
],
),
),
],
),
);
}
}