7f91366201
Wire cleromancy rolls and the once-per-UTC-day 000-999 word shuffle to RANDOM.ORG JSON-RPC, with a local CSPRNG fallback. Add settings for interpreter personas and a cleaner default oracle prompt. Replace proper names and bureaucratic filler in the 1000-word lexicon with sacred symbols.
357 lines
11 KiB
Dart
357 lines
11 KiB
Dart
import 'dart:async';
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import 'dart:math';
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import '../services/true_random_service.dart';
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import 'gradient_star_badge.dart';
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class D10DiceRollerWidget extends StatefulWidget {
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final String digits; // Current 0..3 digits string, e.g. "7", "74", "742" or ""
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final bool isRolling;
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final VoidCallback onRollPressed;
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final ValueChanged<int> onRollCompleted;
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const D10DiceRollerWidget({
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super.key,
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required this.digits,
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required this.isRolling,
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required this.onRollPressed,
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required this.onRollCompleted,
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});
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@override
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State<D10DiceRollerWidget> createState() => D10DiceRollerWidgetState();
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}
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class D10DiceRollerWidgetState extends State<D10DiceRollerWidget> {
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final _flicker = Random.secure();
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Timer? _rollTimer;
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int? _animatedDigit0;
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int? _animatedDigit1;
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int? _animatedDigit2;
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bool _internalRolling = false;
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RandomSource? _lastSource;
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@override
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void initState() {
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super.initState();
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TrueRandomService.instance.prefetch();
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}
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Future<void> triggerRollAnimation() async {
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if (_internalRolling) return;
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setState(() {
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_internalRolling = true;
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_animatedDigit0 = _flicker.nextInt(10);
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_animatedDigit1 = _flicker.nextInt(10);
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_animatedDigit2 = _flicker.nextInt(10);
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});
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// Local CSPRNG is the fallback. RANDOM.ORG replaces all three faces
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// together if it arrives before the first slot locks (up to ~960ms).
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var target0 = _flicker.nextInt(10);
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var target1 = _flicker.nextInt(10);
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var target2 = _flicker.nextInt(10);
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var source = RandomSource.local;
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DiceRoll? remoteRoll;
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unawaited(
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TrueRandomService.instance.take(3).then((roll) {
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remoteRoll = roll;
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}, onError: (Object _, StackTrace _) {}),
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);
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var locked0 = false;
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var locked1 = false;
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var locked2 = false;
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var lock0At = 10;
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var lock1At = 18;
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var lock2At = 26;
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var ticks = 0;
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const interval = Duration(milliseconds: 60);
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_rollTimer?.cancel();
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_rollTimer = Timer.periodic(interval, (timer) {
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if (!mounted) {
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timer.cancel();
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return;
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}
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ticks++;
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if (!locked0) {
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final ready = remoteRoll != null && remoteRoll!.digits.length == 3;
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if (ticks >= 10 && (ready || ticks >= 16)) {
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if (ready) {
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target0 = remoteRoll!.digits[0];
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target1 = remoteRoll!.digits[1];
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target2 = remoteRoll!.digits[2];
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source = remoteRoll!.source;
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}
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locked0 = true;
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lock0At = ticks;
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lock1At = lock0At + 8;
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lock2At = lock1At + 8;
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setState(() => _animatedDigit0 = target0);
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HapticFeedback.mediumImpact();
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} else {
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setState(() => _animatedDigit0 = _flicker.nextInt(10));
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}
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}
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if (!locked1) {
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if (locked0 && ticks >= lock1At) {
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locked1 = true;
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setState(() => _animatedDigit1 = target1);
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HapticFeedback.mediumImpact();
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} else {
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setState(() => _animatedDigit1 = _flicker.nextInt(10));
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}
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}
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if (!locked2) {
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if (locked1 && ticks >= lock2At) {
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locked2 = true;
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setState(() => _animatedDigit2 = target2);
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HapticFeedback.heavyImpact();
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} else {
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setState(() => _animatedDigit2 = _flicker.nextInt(10));
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}
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}
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if (locked2 && ticks >= lock2At + 2) {
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timer.cancel();
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setState(() {
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_internalRolling = false;
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_lastSource = source;
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});
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widget.onRollCompleted(target0 * 100 + target1 * 10 + target2);
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}
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});
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}
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@override
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void dispose() {
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_rollTimer?.cancel();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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final theme = Theme.of(context);
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final isDark = theme.brightness == Brightness.dark;
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// Determine current display values for the 3 slots
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String d0 = '•';
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String d1 = '•';
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String d2 = '•';
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if (_internalRolling) {
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d0 = _animatedDigit0 != null ? '$_animatedDigit0' : '•';
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d1 = _animatedDigit1 != null ? '$_animatedDigit1' : '•';
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d2 = _animatedDigit2 != null ? '$_animatedDigit2' : '•';
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} else {
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final text = widget.digits;
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if (text.isNotEmpty) d0 = text[0];
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if (text.length > 1) d1 = text[1];
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if (text.length > 2) d2 = text[2];
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}
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return Container(
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padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
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decoration: BoxDecoration(
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color: isDark ? const Color(0xFF181B2E) : theme.colorScheme.surfaceContainerHigh,
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borderRadius: BorderRadius.circular(22),
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border: Border.all(
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color: const Color(0xFFFFD54F).withValues(alpha: 0.3),
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width: 1.2,
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),
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),
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child: Column(
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children: [
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Row(
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children: [
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const GradientStar(size: 15),
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const SizedBox(width: 6),
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const Expanded(
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child: Text(
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'КЛЕРОМАНТИЯ • 3× d10',
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style: TextStyle(
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fontSize: 11.5,
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fontWeight: FontWeight.w900,
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letterSpacing: 0.5,
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color: Color(0xFFFFD54F),
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),
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),
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),
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Text(
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_internalRolling
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? 'Бросок...'
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: (widget.digits.length == 3
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? (_lastSource == RandomSource.randomOrg
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? 'RANDOM.ORG'
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: 'Зафиксировано')
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: '3 цифры'),
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style: TextStyle(
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fontSize: 11,
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fontWeight: FontWeight.w600,
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color: _internalRolling
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? const Color(0xFFBA68C8)
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: theme.colorScheme.outline,
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),
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),
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],
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),
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const SizedBox(height: 12),
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// 3 Dice Slots Display
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Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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_buildDieSlot(
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title: '1-й d10 (Сотни)',
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value: d0,
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isActive: widget.digits.isNotEmpty || _internalRolling,
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isDark: isDark,
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),
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const SizedBox(width: 12),
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_buildDieSlot(
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title: '2-й d10 (Десятки)',
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value: d1,
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isActive: widget.digits.length >= 2 || _internalRolling,
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isDark: isDark,
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),
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const SizedBox(width: 12),
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_buildDieSlot(
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title: '3-й d10 (Единицы)',
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value: d2,
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isActive: widget.digits.length >= 3 || _internalRolling,
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isDark: isDark,
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),
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],
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),
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const SizedBox(height: 12),
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// Action Button: Roll 3xd10
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SizedBox(
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width: double.infinity,
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child: FilledButton.icon(
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onPressed: _internalRolling
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? null
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: () {
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triggerRollAnimation();
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widget.onRollPressed();
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},
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icon: _internalRolling
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? const SizedBox(
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width: 18,
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height: 18,
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child: CircularProgressIndicator(
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strokeWidth: 2,
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valueColor: AlwaysStoppedAnimation<Color>(Color(0xFFFFD54F)),
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),
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)
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: const Icon(Icons.casino_rounded, size: 20, color: Color(0xFFFFD54F)),
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label: Text(
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_internalRolling ? 'ВРАЩЕНИЕ ЖРЕБИЯ...' : 'СОВЕРШИТЬ 3 БРОСКА d10',
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style: const TextStyle(
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fontWeight: FontWeight.w900,
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letterSpacing: 0.6,
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color: Color(0xFFFFF9C4),
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),
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),
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style: FilledButton.styleFrom(
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backgroundColor: const Color(0xFF2A2D4A),
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padding: const EdgeInsets.symmetric(vertical: 13),
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shape: RoundedRectangleBorder(
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borderRadius: BorderRadius.circular(16),
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side: const BorderSide(
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color: Color(0xFFFFD54F),
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width: 1.2,
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),
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),
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),
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),
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),
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],
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),
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);
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}
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Widget _buildDieSlot({
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required String title,
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required String value,
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required bool isActive,
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required bool isDark,
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}) {
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final isFilled = value != '•';
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return Expanded(
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child: Column(
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children: [
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AnimatedContainer(
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duration: const Duration(milliseconds: 200),
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height: 64,
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alignment: Alignment.center,
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decoration: BoxDecoration(
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gradient: LinearGradient(
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begin: Alignment.topLeft,
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end: Alignment.bottomRight,
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colors: isFilled
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? [
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const Color(0xFF2E2452),
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const Color(0xFF1E1B38),
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]
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: [
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isDark ? const Color(0xFF131525) : const Color(0xFFEAEBF5),
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isDark ? const Color(0xFF0F111E) : const Color(0xFFDEDFEF),
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],
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),
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borderRadius: BorderRadius.circular(16),
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border: Border.all(
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color: isFilled
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? const Color(0xFFFFD54F)
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: const Color(0xFFFFD54F).withValues(alpha: 0.25),
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width: isFilled ? 1.6 : 1.0,
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),
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boxShadow: isFilled
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? [
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BoxShadow(
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color: const Color(0xFFFFD54F).withValues(alpha: 0.2),
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blurRadius: 10,
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spreadRadius: 1,
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),
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]
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: null,
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),
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child: Text(
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value,
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style: TextStyle(
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fontSize: 28,
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fontWeight: FontWeight.w900,
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color: isFilled
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? const Color(0xFFFFF9C4)
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: isDark
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? Colors.white24
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: Colors.black26,
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),
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),
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),
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const SizedBox(height: 6),
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Text(
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title,
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textAlign: TextAlign.center,
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style: const TextStyle(
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fontSize: 10.5,
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fontWeight: FontWeight.w600,
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color: Color(0xFFFFD54F),
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),
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),
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],
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),
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);
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}
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}
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